Diploma of Game Design

Prepare yourself to become part of a community of enthusiastic game lovers who share your passion for gaming by enrolling in our Diploma of Game Design. With this program, you will have daily opportunities to create a range of 3D assets, levels and mechanics which are integrated into your own game.

Duration
1 year full time
⅔ face-to-face on campus
⅓ online
Study mode
Full-time hybrid delivery
Location
Sydney, Melbourne
Your industry career prospects
Industry input
Built with guidance from game and animation industry professionals
Skills Practice
Create a full playable game of various levels + characters, from single to multiplayer
Professional Skills
Graduate with a job-ready portfolio to enter a role in a studio or confidently begin your own business

What To Expect

With our in-depth knowledge of the game design industry, we’ve modelled our Diploma of Game Design after top professional game-programming studios. We provide guidance and support as you embark on the path to your future game design career. Get ready to step confidently into your future in game design.

Your career opportunities
  • Gameplay Mechanics Designer
  • Level Designer
  • Gameplay Programmer
  • Character/Environment Artist
  • Games Animator
Entry Requirements

Entry requirements for the course include:

International applicants for Diplomas in Game Design need to have:

  • Successfully completed an Australian Senior Certificate of Education or equivalent, i.e. International Baccalaureate, or higher qualification; OR
  • Successfully completed a Certificate IV, VET Diploma or Higher Education Diploma (or higher) in a related field.
  • An IELTS test result of 6.0 (no band less than 5.5) or equivalent, which has been completed within the last 24 months.

NB: You are not required to have an ATAR ranking for entry into the above Bachelor or Diploma courses.

 

 

Course Duration

Full-time: 1 year (3 trimesters per year)

Delivery mode: ⅔ face-to-face on campus | ⅓ online / blended learning

 

Course Content
Trimester 1 - Learn

3D Character Lab

Learn the entire design and development process (3D pipeline) needed to create your own custom-designed 3D characters. You’ll explore various areas, including props and background development, industry-standard 3D software, 3D interface navigation, fundamental 3D theory, character design, modelling, texturing, lighting, skinning, camera animation, and rendering.

By acquiring these skills, you’ll build a strong foundation for designing and producing 3D objects and characters. Get ready to elevate your 3D design capabilities with our comprehensive program.

Key professional skills development:

  • Project management basics
  • Presentation skills
  • Naming conventions and file management

Game Design Mechanics

You will be introduced to game theory, genre, history and context in the Game Design Mechanics subject.

Research and report on the nature of the game industry and analyse game mechanics, critically reviewing case studies of a variety of games, with gameplay taking a leading role in discovering several classes of games, their structures and characteristics.

Key professional skills development:

  • Collaboration
  • Self-reflection
  • Communication skills
  • Critical thinking

Level Design

This subject introduces the necessary technical skills and concepts required for game level design. You will learn foundational skills and the principles of level design, progression and gameplay, as well as exploring the elements required to create effective environmental narratives.

Follow an industry-standard production process, and construct a high fidelity game level using pre-built assets during this subject.

Key professional skills development:

  • Understanding iterative design
  • Responding to a brief
  • Reflecting and adapting after feedback
Trimester 2 - Refine

Game Scripting

Refine your skills in this introduction to the core concepts and fundamentals of games scripting. You’ll gain essential knowledge of game-specific programming languages, learn how to manipulate data types using functions and variables within those languages, and develop an understanding of scripting game logic.

As you progress, you’ll have the opportunity to build game functionality and create games within a game engine, a crucial skill for aspiring game designers.

Master the art of game scripting and enhance your game design capabilities with our program.

Key professional skills development:

  • Problem-solving skills
  • Debugging
  • Professional communication
  • Peer evaluation
  • Iteration and application of feedback

3D Animation Mechanics

Expand your existing 3D skills and extend these to animation. The principles of animation will be applied to 3D characters, props, accessories and background assets, using advanced 3D industry standard software.

Fundamental animation theory and techniques will be explored and applied, so that students can create convincing body mechanics and engaging, stylised performances.

Key professional skills development:

  • Time management
  • Communication skills
  • Balancing workload with deliverable due dates
  • Presenting work for feedback

3D Rigging

Learn what it takes to bring 3D models to life, utilising the fundamental theories and practises of animation rigging to create a skeleton for organic and hard surface models.

You will apply controllers to the skeleton to create an animation-ready rig that could be used in interactive or cinematic media.

Key professional skills development:

  • Problem solving and planning skills
  • Communication skills when presenting your work
Trimester 3 - Produce

Game Development Lab

Immersive Game Design Experience

In the Game Development Lab you will design a range of 3D assets and integrate them into a game engine. The project will be planned and implemented in response to a brief and will involve identifying game development team roles and 3D sculpting of models using industry standard 3D modelling software.

Models will be textured, then undergo optimisation and retopology to ensure their effective operation in a game engine environment, where introductory level game engine programming will be applied.

You will utilise a production cycle, modifying assets through multiple iterations in response to testing and peer review. Ethical considerations will be taken into account and applied to the design of game assets.

Key professional skills development:

  • Collaboration
  • Planning
  • Project management
  • Agile methodology
  • Presentation and professional communication skills
  • Responding to feedback

Elective Subject

Broaden your skills and knowledge by selecting an elective subject to complement and enhance your knowledge from fields in animation, film, game design or IT.

Upcoming Intakes
  • 2 February 2026
  • 25 May 2026
  • 14 September 2026

Ready to enrol?

 

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