Diploma of 3D Animation

With the ever-increasing demand for visually stunning digital content in entertainment, gaming, advertising, visual effects, and beyond, the need for skilled 3D animators is at an all-time high.

Duration
1 year full time
⅔ face-to-face on campus | ⅓ online
Study mode
Full-time hybrid delivery
Location
Sydney, Melbourne
Your industry career prospects
Industry input
Built around current industry needs in animation, gaming and digital media, ensuring graduates learn the skills employers are looking for.
Skills Practice
Practical, hands-on learning across modelling, rigging, animation and rendering using industry-standard software.
Professional Skills
Career-focused training with portfolio development, industry workflows and project-based learning

What To Expect

We have designed the Diploma of 3D Animation course to run just like the top professional animation studios. We assist students by guiding and supporting you as you step into the future of animation you’ve imagined for yourself, as you undertake our animation principles to gain industry knowledge.

Your career opportunities
  • 3D Modeller
  • 3D Artist (Generalist)
Entry Requirements

Entry requirements for the course include:

International applicants for Diplomas in 3D Animation need to have:

  • Successfully completed an Australian Senior Certificate of Education or equivalent, i.e. International Baccalaureate, or higher qualification; OR
  • Successfully completed a Certificate IV, VET Diploma or Higher Education Diploma (or higher) in a related field.
  • An IELTS test result of 6.0 (no band less than 5.5) or equivalent, which has been completed within the last 24 months.

NB: You are not required to have an ATAR ranking for entry into the above Bachelor or Diploma courses.

Course Duration

Full-time: 1 year (3 trimesters per year)

Delivery mode: ⅔ face-to-face on campus | ⅓ online / blended learning

 

Course Content
Trimester 1 - Learn

3D Character Lab

You will learn the entire 3D workflow (pipeline) required to create your own uniquely designed 3D character animation. The areas covered include props and background development, using industry standard 3D software, 3D interface navigation, fundamental 3D theory, character animation design, modelling, texturing, lighting, skinning, camera animation and rendering. These essential skills will provide a firm foundation for creating 3D objects and characters.

Key professional skills development:

Project management basics

Presentation skills

Naming conventions and file management

Screen Evolution

You will be introduced to film and digital language through an exploration of the fundamental themes, concepts and principles that apply to film and animation. You will focus on dedicated film history, genre, style, mood and context, and will also learn about foundational animation techniques, like stop motion and illustration with movement.

Key professional skills development:

Reflection and research skills

Understanding the impact of technology on the moving image

Trimester 2 - Refine

ELECTIVE PATH 1: Game Scripting

If you choose Game Scripting as your elective, you will be introduced to the core concepts and fundamentals in a game studio environment. Game design principles involve acquiring fundamental knowledge of game-specific programming languages, understanding data types and how to manipulate them with functions and variables using those languages, and an understanding of scripting game logic. You will build game functionality to create games within the game engine; an essential skill for game designers to master.

Key professional skills development:

Problem-solving skills

Debugging

Professional communication

Peer evaluation

Iteration

Application of feedback

Trimester 3 - Produce

Lab Option 2: Performance Animation Lab

Immersive Animation Experience

Animation requires an understanding of acting techniques for the effective application of gesture, posture, facial expressions and voice intonation. This subject introduces performance concepts and provides guidance in applying acting techniques to animated characters. You will research and analyse animated characters in terms of movement, unique characteristics, vocal and visual style.

Study advanced 2D character design and immerse yourself into a visual playground while becoming a character artist to develop a character through the production cycle to completion.

For successful completion, work on real-time animation workflows and advanced animation tools which include storyboard and animatic production. The character will be developed according to a series of briefs, requiring you to respond with variations of style and genre, and modifications in response to peer and professional feedback. Mood, environment and context will also be considered when developing the character design.

Key professional skills development:

Aspects of planning

Professional communication

Problem-solving

Conflict resolution and self-reflection

Elective Subject

Broaden your skills and knowledge by selecting an elective subject to complement and enhance your knowledge from fields in animation, film, game design or IT.

Upcoming Intakes
  • 2 February 2026
  • 25 May 2026
  • 14 September 2026

Ready to enrol?

 

Start your enrolment online now

Apply Online