Bachelor of 3D Animation

CRICOS 109418B

Shape your future in the creative arts and beyond by studying a Bachelor of 3D Animation at Greenwich.

Duration
3 years full time
(3 trimesters per year)
Study mode
Full-time hybrid delivery
Location
Sydney, Melbourne
Your industry career prospects
Industry input
Work opportunities in professional contexts
Skills Practice
Practical hands-on learning
Professional Skills
Embedded employability training

What To Expect

With our professional knowledge of the 3D animation industry, we have crafted a course that mirrors the operations of the leading professional animation studios. You will be guided and supported every step of the way as you embark on the path toward your envisioned animation future.

Your career opportunities
  • 3D Animator
  • 3D Modeller
  • 3D Rigger
  • 3D Artist (Generalist)
Entry Requirements

International applicants for Bachelors in Games Design and 3D Animation need to have:

  • Successfully completed an Australian Senior Certificate of Education or equivalent, i.e. International Baccalaureate, or higher qualification; OR
  • Successfully completed a Certificate IV, VET Diploma or Higher Education Diploma (or higher) in a related field.
  • An IELTS test result (Academic) of 6.0 (no band less than 5.5) or equivalent, which has been completed within the last 24 months.

NB: You are not required to have an ATAR ranking for entry into the above Bachelor or Diploma courses.

 

Course Duration
  • 3 years full time (3 trimesters per year)
Course Content
Year 1 - Learn

3D Character Lab

Learn the entire 3D workflow (pipeline) required to create your own uniquely designed 3D animation characters during the bachelor degree. The creative media areas covered include props and background development, using industry standard 3D software, 3D interface navigation, fundamental 3D theory, character design, modelling, texturing, lighting, skinning, camera animation and rendering. These skills will provide a firm foundation for creating 3D objects and characters.

Key professional skills development:

  • Project management basics
  • Presentation skills
  • Naming conventions and file management

Screen Evolution

You will be introduced to film and digital language through an exploration of the fundamental themes, concepts and principles that apply to film and animation. Focus on film history, genre, style, mood and context, and learn about foundational animation techniques, like stop motion and illustration with movement.

Key professional skills development:

  • Reflection and research skills
  • Understanding the impact of technology on the moving image

Visual Storytelling

Apply theoretical knowledge, visual storytelling design and composition methods such as scriptwriting, drawing, storyboard, animatic and camera composition conventions to visualise and prepare stories for production. Scene structures and character development are introduced, and you will look at the application of planning principles to several forms of media such as animation and film.

Key professional skills development:

  • Organisational and creative skills
  • Presentation techniques and responding to feedback

Elective path 1: Game Scripting

In this elective path, you will be introduced to the core concepts and fundamentals of Game Scripting. This will involve acquiring fundamental knowledge of game-specific programming languages, understanding data types and how to manipulate them with functions and variables, using those languages, and an understanding of scripting game design logic.

You will build game functionality and learn how to create games within the game engine; an essential skill for game designers to master in the creative industries after successful completion of the bachelor degree.

Key professional skills development:

  • Problem-solving skills
  • Debugging
  • Professional communication
  • Peer evaluation, iteration
  • Application of feedback

Elective path 2: Concept Design

In the Concept Design elective, you can develop the skills needed to create characters and environments for animation worlds. The backgrounds and objects that provide the setting for animated action require careful artistic treatment and have a significant influence on the look and feel of animated films.

Character design also requires specific skills in creating expression, implying the history and culture of characters and suggesting traits and attributes. You will design and refine environments and characters, costumes and props for animated worlds.

Key professional skills development:

  • Creative thinking
  • Professional communication
  • Research
  • Plot analysis
  • The ability to communicate stories through concepts

3D Animation Mechanics

You will apply the principles of animation to 3D characters, props, accessories and background assets, using advanced 3D industry standard software. Fundamental animation theory and techniques will be explored and applied, so that you can create convincing body mechanics and engaging, stylised performances.

Key professional skills development:

  • Time management
  • Communication skills
  • Balancing workload with deliverable due dates
  • Presenting work for feedback

3D Rigging

Learn what it takes to bring 3D models to life, utilising the fundamental theories and practises of animation rigging to create a skeleton for organic and hard surface models. You will apply controllers to the skeleton to create an animation-ready rig that could be used in interactive or cinematic media.

Key professional skills development:

  • Problem solving and planning skills
  • Communication skills when presenting your work
Year 2 - Explore

Sound Design

Learn creative and technical aspects of sound in digital media, recording sound, processing sounds, and implementing a variety of sounds in a range of contexts. You will learn to apply sound design principles which enhance and compliment communication, meaning and emotion in your works.

The skills developed in sound design can be applied to film, animation or games and will enable you to create dynamic and engaging soundtracks in a variety of genres. Content includes sound editing tools, techniques, selection of appropriate musical scores and location recording procedures.

You’ll also learn sound processing and noise reduction, compression and reverberation, and sound production workflow. You will be required to reflect on your work and make improvements in response to feedback.

Key professional skills development:

  • Teamwork and time management
  • Copyright and legal considerations
  • Critical listening skills

3D Asset Development

Students will develop advanced techniques in 3D asset creation for games, building on previous learning in the process of 3D sculpting to create high-quality details and contours in objects and characters.

Advanced polygon optimisation techniques will be explored, and advanced 3D modelling, rigging and surfacing skills will be developed and refined to create more sophisticated assets, which will be implemented in real-time. Skills in photogrammetry will also be covered as real-life objects are converted to 3D models ready for implementation.

On successful completion of this subject, you will have produced portfolio pieces consisting of complex 3D game models that demonstrate your confidence and competence in industry-standard workflows.

Key professional skills development:

  • Commercial drawing
  • Providing and responding to feedback
  • Peer review
  • Research and following a brief

ELECTIVE 1: Level Design

Level Design introduces the foundational skills and concepts required for animation courses. You will learn about the principles of level design, progression and gameplay, as well as exploring the elements required to create effective environmental narratives. You will follow an industry-standard production process, and construct a high fidelity game level using pre-built assets.

Key professional skills development:

  • Understanding iterative design
  • Responding to a brief
  • Reflecting and adapting after feedback

ELECTIVE 2: Screenwriting

During the screenwriting elective, you will explore the theories and principles of narrative construction and expand the ability to produce sequential art, develop characters, subtext, scenes and screenplays. There will be a focus on plot development, creative writing and visual illustration, as well as how to apply film language in the creation of mood, tension, pacing and drama.

Key professional skills development:

  • Learning to seek feedback
  • Reflect and adapt during the screenwriting process

Concept Design

You will learn the skills involved in the creation of characters and environments for animation worlds. The backgrounds and objects that provide the setting for animated action require careful artistic treatment and have a significant influence on the look and feel of animated films.

Character design also requires specific skills in creating expression, implying the history and culture of characters and suggesting traits and attributes. You will design and refine environments and characters, costumes and props, exploring the finer details of animated worlds.

Key professional skills development:

  • Creative thinking
  • Professional communication
  • Research
  • Plot analysis
  • The ability to communicate stories through concepts

VFX For Film

You will cover the foundational skills required to create visual effects using industry standard software by responding to a brief in order to composite multiple images and add visual effects to live action shots. You will acquire skills including multipass CGI compositing, colour grading/correction, rotoscoping, tracking, keying, and compositing operations to create a complete shot from multiple source elements. Scholarly evidence and research findings are drawn upon to support your knowledge of the discipline.

Key professional skills development:

  • Planning
  • Research
  • Reflection
  • Editing
  • Creative thinking
  • Reinforcement of the production cycle

Technical Art

You will acquire advanced design skills in a game engine environment during this part of the course. Fine control of visual elements will be covered, enabling the creation of complex organic forms such as hair and fur, rippling water, cloth and foliage, creating advanced shaders and scripting VFX. Particle effects will be explored to enable the creation of objects such as smoke, rain and fire, and may include photogrammetry to capture real world objects in digital 3D form.

Key professional skills development:

  • Problem solving skills
  • Managing a project
  • Integrating complex technical processes into a game design pipeline

Culture and Creativity

The interface between creative arts and culture will be examined in this subject, as theories of genre, communication, cultural reference and semiotics are applied to a selection of prominent examples taken from historical and contemporary sources.

You will explore the theoretical underpinning of creative arts practice and will critique works through the lens of a range of theoretical perspectives. Social, political and ideological considerations will be discussed and applied to case studies in a variety of forms including film, animation, games and social media.

You will look at audience behaviours and demographics, and explore examples of significant directors, designers, artists and art movements.

Key professional skills development:

  • Academic writing skills
  • Engaging in meaningful discussion of contemporary art and media
  • Using critical thinking skills to present
  • Debate and argue positions regarding social analysis and ideology

 

Year 3 - Launch

Professional Freelancing

Professional freelancing has become one of the major forms of employment in the areas of media and games. This subject will provide valuable information on how to manage a career as an independent entrepreneur in the creative industries world.

There will be an emphasis on legal requirements, finance and monetisation, types of business models, documentation and admin, budgeting, pitching and promotional skills.

Examples of successful freelance artists will be examined, and you will research industry and analyse your findings to identify likely areas of opportunity within your chosen field.

Key professional skills development:

  • Networking
  • Professional communication
  • Planning and presentation skills

Emerging Insights

We immerse students in the future of the creative media industry to become job ready. You will research and report on new and emerging technologies, their potential applications and benefits, and how they could change the nature of the media or games industries.

You will investigate contemporary theories and processes and consider how they may shape the next generation. You will get to trial new and current technologies and predict future trends and direction, which will assist you in planning your future creative and career directions in media and games.

Key professional skills development:

  • Maintaining knowledge currency
  • Product analysis
  • Industry networking
  • Professional communication
  • Presentation and reporting
Upcoming Intakes
  • 2 February 2026
  • 25 May 2026
  • 14 September 2026

Ready to enrol?

 

Start your enrolment online now

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